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[Tileset] Monochromatic - Post apocaliptic city | WIP

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Devlog

  • Version 0.5
    October 18, 2025 by Frame Matt#16x16, #2D, #Pixel Art, #Post-apocalyptic, #Tileset
    hiya~ The stuff Its been a while, I've been working on Dungeon of the Forgotten King since last update (we're making everything~ btw. new trailer should drop by October 20th, I'll try to remember to s... Continue reading
  • Version 0.4
    July 07, 2025 by Frame Matt#16x16, #2D, #Pixel Art, #Post-apocalyptic, #Tileset
    Hey everyone~ The stuff So, a really small and disapointing update. On version 0.3, we added some tiles that added z-depth to the tileset, but I added some transparent pixels to it, which, kinda force... Continue reading
  • Version 0.3
    May 31, 2025 by Frame Matt#monochromatic, #post-apocaliptic, #city, #pixelart, #small-update
    Hey everyone~ The stuff So on this iteration, I added some rocky cliff for "z or y" depth (I guess the axis, will depend on your engine), I did some combination tests, and they seem to work with a var... Continue reading
  • Version 0.2
    May 13, 2025 by Frame Matt#small-update, #monochromatic, #post-apocaliptic, #city, #pixelart
    Hey everyone~ The stuff I mostly just tweaked the buildings so each has its "crumbled" counterpart. Nothing special really, just a few cracks, holes and structural frames here and there. Once I'd got... Continue reading
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